MechApoclaypse: Proving Grounds Alpha 0.1.15
MechApocalypse: Proving Grounds » Devlog
Alpha version 0.1.15 now live!
New
- Minimap. Yet without pointers, but it will display body and legs positioning.
- To complete mission "Planetary Map Test" mech need to return to start position.
Updated
- AI Script now works about 200 times faster and drones may stop during battle.
Known Bugs
- If you have updated from previous version, game may freeze in hangar. To avoid this, just restart the game. I did so, and therefore I couldn't track bug and fix it.
- Issues with following trees in lab screen:
- Hawk Body
- Corxi
Files
MechApocalypse: Proving Grounds for Windows Alpha 1.4 GB
Version 21 Aug 25, 2019
MechApocalypse: Proving Grounds for Linux Alpha 1.5 GB
Version 21 Aug 25, 2019
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MechApocalypse: Proving Grounds
Mech-based action with rouge-like elements and wide customization.
Status | In development |
Author | Arrowhead_Interactive |
Genre | Action |
Tags | 3D, Character Customization, mechapocalypse-project, Mechs, Robots, Sci-fi, Unity |
Languages | English |
More posts
- MechApoclaypse: Proving Grounds Alpha 0.1.27Dec 06, 2020
- MechApoclaypse: Proving Grounds Alpha 0.1.26Oct 04, 2020
- MechApoclaypse: Proving Grounds Alpha 0.1.24Jul 17, 2020
- MechApoclaypse: Proving Grounds Alpha 0.1.23Jun 13, 2020
- MechApoclaypse: Proving Grounds Alpha 0.1.22May 17, 2020
- MechApoclaypse: Proving Grounds Alpha 0.1.21May 10, 2020
- MechApoclaypse: Proving Grounds Alpha 0.1.20Apr 15, 2020
- MechApoclaypse: Proving Grounds update tomorrowMar 31, 2020
- Keep on keeping onJan 07, 2020
- MechApoclaypse: Proving Grounds Alpha 0.1.19Dec 02, 2019
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