MechApoclaypse: Proving Grounds Alpha 0.1.23
MechApocalypse: Proving Grounds » Devlog
Alpha version 0.1.23 now live!
New
- Blasters. One light, one medium. Blasters shooting slow projectiles using energy and overheats while being fired.
They are cooling over time, but if blaster reach the heat threshold, weapon will be locked and will cool down slower.
Updated
- Ammo indicators are now relocated to the low right corner. They also displays short name of a weapon for identification.
Known bugs
- If you have updated from previous version, game may freeze in hangar. To avoid this, just restart the game. I did so, and therefore I couldn't track bug and fix it.
- Mech may explode on start.
- Issues with following trees in lab screen:
- Hawk Body
- Corxi
Files
MechApocalypse: Proving Grounds for Windows Alpha 1.4 GB
Version 29 Jun 13, 2020
MechApocalypse: Proving Grounds for Linux Alpha 1.5 GB
Version 29 Jun 13, 2020
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MechApocalypse: Proving Grounds
Mech-based action with rouge-like elements and wide customization.
Status | In development |
Author | Arrowhead_Interactive |
Genre | Action |
Tags | 3D, Character Customization, mechapocalypse-project, Mechs, Robots, Sci-fi, Unity |
Languages | English |
More posts
- MechApoclaypse: Proving Grounds Alpha 0.1.27Dec 06, 2020
- MechApoclaypse: Proving Grounds Alpha 0.1.26Oct 04, 2020
- MechApoclaypse: Proving Grounds Alpha 0.1.24Jul 17, 2020
- MechApoclaypse: Proving Grounds Alpha 0.1.22May 17, 2020
- MechApoclaypse: Proving Grounds Alpha 0.1.21May 10, 2020
- MechApoclaypse: Proving Grounds Alpha 0.1.20Apr 15, 2020
- MechApoclaypse: Proving Grounds update tomorrowMar 31, 2020
- Keep on keeping onJan 07, 2020
- MechApoclaypse: Proving Grounds Alpha 0.1.19Dec 02, 2019
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