MechApoclaypse: Proving Grounds Alpha 0.1.9
MechApocalypse: Proving Grounds » Devlog
Alpha version 0.1.9 now live!
New
- Parts type and size icons onselection list of parts.
- Hints on selection list of parts. Hint will pop up showin size and type of a part. Part information could also being displayed by right-clicking on part icon. Note that current hint-appearance of part extensive information is temporary and will be transfered to individual window lately.
- Elevator now animated. When you get close, it will deliver destructable crate.
Updated
- Containers on trucks now will fall apart on destruction
Fixed
- Explosion physics.
- Jumping no longer requre full stop of mech
Known bugs
- If you have updated from previous version, game may freeze in hangar. To
avoid this, just restart the game. I did so, and therefore I couldn't track bug and fix it. - Issues with following trees in lab screen:
- Hawk Body
- Corxi
- Enemy selecting frame may appear on your screen while actual object is behind you.
Files
MechApocalypse: Proving Grounds for Windows Alpha 1.4 GB
Version 12 Jun 02, 2019
MechApocalypse: Proving Grounds for Linux Alpha 1.5 GB
Version 12 Jun 02, 2019
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MechApocalypse: Proving Grounds
Mech-based action with rouge-like elements and wide customization.
Status | In development |
Author | Arrowhead_Interactive |
Genre | Action |
Tags | 3D, Character Customization, mechapocalypse-project, Mechs, Robots, Sci-fi, Unity |
Languages | English |
More posts
- MechApoclaypse: Proving Grounds Alpha 0.1.27Dec 06, 2020
- MechApoclaypse: Proving Grounds Alpha 0.1.26Oct 04, 2020
- MechApoclaypse: Proving Grounds Alpha 0.1.24Jul 17, 2020
- MechApoclaypse: Proving Grounds Alpha 0.1.23Jun 13, 2020
- MechApoclaypse: Proving Grounds Alpha 0.1.22May 17, 2020
- MechApoclaypse: Proving Grounds Alpha 0.1.21May 10, 2020
- MechApoclaypse: Proving Grounds Alpha 0.1.20Apr 15, 2020
- MechApoclaypse: Proving Grounds update tomorrowMar 31, 2020
- Keep on keeping onJan 07, 2020
- MechApoclaypse: Proving Grounds Alpha 0.1.19Dec 02, 2019
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