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MechApocalypse: Proving Grounds

Mech-based action with rouge-like elements and wide customization. · By Arrowhead_Interactive

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Recent updates

MechApoclaypse: Proving Grounds Alpha 0.1.27
Alpha version 0.1.27 now live! New SA-68 arm rework Goblin legs sounds Updated Planetary map generator Camera transfer in hangar Images for following parts: Gob...
2 files
MechApoclaypse: Proving Grounds Alpha 0.1.26
Alpha version 0.1.26 now live! New Ballista arm medium part. Basicaly the 15x missile launcher for Solitaire or Polynom missiles. Quill missile version coming n...
2 files
MechApoclaypse: Proving Grounds Alpha 0.1.24
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New Ammo indicators now have option to change Weapon Group of the weapon while mech is not in hangar. Press [ALT] key (default) to open Weapon Group switches. A...
2 files
MechApoclaypse: Proving Grounds Alpha 0.1.23
Alpha version 0.1.23 now live! New Blasters. One light, one medium. Blasters shooting slow projectiles using energy and overheats while being fired. They are co...
2 files
MechApoclaypse: Proving Grounds Alpha 0.1.22
New 37mm Cannon rework. Now it's called "Droque 37", has animation, and discarding ammo shells. Reworked minimap buttons Reworked Battle UI crosshair frame. Add...
2 files
MechApoclaypse: Proving Grounds Alpha 0.1.21
Alpha version 0.1.21 now live! New Goblin Shoulders is avaliable for purchase and install Goblin Arm is avaliable for purchase and install LWRP/URP render migra...
2 files
MechApoclaypse: Proving Grounds Alpha 0.1.20
Alpha version 0.1.20 now live! New Goblin Legs Habitat Hangar variations: new procedurally-generated multi-storybuild-ups with walkable interior. Updated Camera...
2 files
MechApoclaypse: Proving Grounds update tomorrow
Hello everyone! Hope you guys doing fine. Due to the recent events I got plenty of time to work on a project, so here's some content that will appear in game la...
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is there a full version somewhere? is teh game still being updated?
started by Casper The Ram Knight Mar 16, 2023
2 replies
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