MechApoclaypse: Proving Grounds Alpha 0.1.7
MechApocalypse: Proving Grounds » Devlog
Alpha version 0.1.6 now live!
New
- Solar Panel enviroment object. Static, has no scripts attached yet
- Hangar gates now may have locks. They are not fully implemented, but they would be a part of a puzzle.
- New Work in Progress map procedural generator. The previous one was too random and too big, so I've made the new one. It's required for future big update. It's playable by now, but has no enemies or loot. Feel free to test it out. I'll appreciate any feedback.
Known bugs
- If you have updated from previous version, game may freeze in hangar. To avoid this, just restart the game. I did so, and therefore I couldn't track bug and fix it.
- Solar panels may be placed bil lower then needed.
Files
MechApocalypse: Proving Grounds for Windows Alpha 1.4 GB
Version 10 May 12, 2019
MechApocalypse: Proving Grounds for Linux Alpha 1.5 GB
Version 10 May 12, 2019
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MechApocalypse: Proving Grounds
Mech-based action with rouge-like elements and wide customization.
Status | In development |
Author | Arrowhead_Interactive |
Genre | Action |
Tags | 3D, Character Customization, mechapocalypse-project, Mechs, Robots, Sci-fi, Unity |
Languages | English |
More posts
- MechApoclaypse: Proving Grounds Alpha 0.1.27Dec 06, 2020
- MechApoclaypse: Proving Grounds Alpha 0.1.26Oct 04, 2020
- MechApoclaypse: Proving Grounds Alpha 0.1.24Jul 17, 2020
- MechApoclaypse: Proving Grounds Alpha 0.1.23Jun 13, 2020
- MechApoclaypse: Proving Grounds Alpha 0.1.22May 17, 2020
- MechApoclaypse: Proving Grounds Alpha 0.1.21May 10, 2020
- MechApoclaypse: Proving Grounds Alpha 0.1.20Apr 15, 2020
- MechApoclaypse: Proving Grounds update tomorrowMar 31, 2020
- Keep on keeping onJan 07, 2020
- MechApoclaypse: Proving Grounds Alpha 0.1.19Dec 02, 2019
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